GPU profiling and performance analysis tools
Strong parallel algorithms and GPU patterns
API and SDK design experience
Strong C++ (C++17/20)
Cross-platform development
Nice-To-Have Background
DXGI Swap Chain experience
HIP and ROCm programming
Shader compilation pipelines and intermediate representations
GPU performance optimization techniques
ML frameworks and GPU acceleration
Development tooling and automation
Validation frameworks and testing methodologies
GPU hardware architecture knowledge
Vulkan or Metal experience
#LI-LC1
Benefits offered are described: AMD benefits at a glance.
AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.
AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here.
This posting is for an existing vacancy.
Responsibilities
Design, develop, and maintain GPU SDK components and libraries for graphics and compute applications
Implement advanced rendering techniques using HLSL compute shaders and graphics pipelines
Profile and optimize GPU workloads across different hardware architectures
Develop comprehensive API interfaces and documentation for external developers
Collaborate with hardware teams, game developers, and ISVs on SDK features and performance
Debug complex GPU issues and provide technical support to SDK users
Create sample applications, benchmarks, and best practice guides
Requirements
Strong HLSL and Direct3D 12
Solid GPU pipeline and compute architecture understanding
GPU profiling and performance analysis tools
Strong parallel algorithms and GPU patterns
API and SDK design experience
Strong C++ (C++17/20)
Cross-platform development
Nice-To-Have Background
DXGI Swap Chain experience
HIP and ROCm programming
Shader compilation pipelines and intermediate representations
GPU performance optimization techniques
ML frameworks and GPU acceleration
Development tooling and automation
Validation frameworks and testing methodologies
GPU hardware architecture knowledge
Vulkan or Metal experience
#LI-LC1
Benefits offered are described: AMD benefits at a glance.
AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.
AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here.
This posting is for an existing vacancy.