Company
Qualcomm Technologies, Inc.
Job Area
Engineering Group, Engineering Group > GPU ASICS Engineering
General Summary
GPU System Driver Team are looking for talented software engineers to develop in-house GPU drivers to verify GPU function and performance on simulator/emulator, and enable exploration of next-gen architect. As a member of team, you will develop Vulkan/D3D12 driver for prototyping, exploration, and verification of next generation GPU. you will work closely with architect, system, hardware, verification, silicon team through the development life cycle of graphics processor. This role will require you to cultivate a deep understanding of Qualcomm Adreno hardware architecture and Vulkan/D3D12 APIs. You will extensively use your knowledge of graphics, algorithm, computer architecture and operating system to provide solutions to validate next generation Adreno effectively.
We are looking for engineer with developing experience from 2+ years to 10+ years programming,
Minimum Skills for Engineer
- Bachelor's degree in Computer Engineering, Computer Science, or related field
- OR
- Master's degree in Computer Engineering, Computer Science, or related field
- OR
- PhD in Computer Engineering, Computer Science, or related field
- 1+ years C/C++ programming experience
- GPU programming experience such as OpenGL, Vulkan, D3D11, D3D12, GLSL or HLSL.
- Minimum Skills for Staff Engineer and above
- Bachelor's degree in Computer Engineering, Computer Science, or related field and 5+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
- OR
- Master's degree in Computer Engineering, Computer Science, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
- OR
- PhD in Computer Engineering, Computer Science, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
Show the full description
- 3+ years C/C++ programming experience
- GPU programming experience such as OpenGL, Vulkan, D3D11, D3D12, GLSL or HLSL.
Preferred Skills
- Knowledge of real-time computing graphics technology
- Comfortable to work close to the hardware
- Motivated engineer and willing to take initiative and operate with minimum guidance
- Strong programming and debugging skills
- Device driver developing experience
- Working experience on large scale system software
Minimum Qualifications
- Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 6+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.
- OR
- Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 5+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience.