We are pushing the boundaries across multiple domains. Our global teams offer diverse learning opportunities and varied career pathways for those driven to achieve exceptional results through collective effort.
Inspire others with strong creative that meets the constraints of a brief.
Build, playtest, and iterate on interactive proofs-of-concept, leveraging both traditional game engines and generative AI systems.
Work closely with a cross-functional team of researchers, engineers, and designers to find creative solutions and achieve project goals.
Lead design workshops and brainstorming sessions to uncover novel applications for AI across a various range of genres, from sandbox simulation to emergent narratives.
Translate high-level AI capabilities into elegant game mechanics, intuitive player loops, and compelling interactive systems.
Minimum qualifications
Bachelor’s degree or equivalent practical experience.
5 years of experience in game design, including one or more shipped commercial titles.
Experience architecting agentic workflows and implementing generative AI models within a game production or software development pipeline.
Experience managing experimental design projects or research and development initiatives.
Experience with UI/UX systems or mechanics that focus on player accessibility and cognitive load management.
Experience prototyping using industry-standard engines (e.g., Unity, Unreal) or scripting languages (e.g., C#, Python).
Preferred qualifications
Experience developing games on multiple platforms (e.g., Unity, Godot, Unreal or similar).
Experience in Quality Assurance (QA).
Experience in UI/UX design.
Ability to learn new skills and adapt to changing technology and new opportunities.
Cross-functional collaboration with excellent communication skills and ability to work across multiple teams, and be a team player.
Bachelor’s degree or equivalent practical experience.
5 years of experience in game design, including one or more shipped commercial titles.
Experience architecting agentic workflows and implementing generative AI models within a game production or software development pipeline.
Experience managing experimental design projects or research and development initiatives.
Experience with UI/UX systems or mechanics that focus on player accessibility and cognitive load management.
Experience prototyping using industry-standard engines (e.g., Unity, Unreal) or scripting languages (e.g., C#, Python).